Response to Terrain Height: Character moments will react to ground elevation.Scene Transfer: Seamlessly Adapt iClone Animation To Unreal Engine Environment.On top of scene transfer, with the new feature from Motion Director 1.1 “Snap to Surface”, character movements can continuously adapt to terrain heights, including the elevation created by the displacement texture. From standard mesh to simplified mesh, You can place your character in your selected position and use the scene mesh as reference. 2 Ways Data Link - Scene Transfer With similar intent, these 3 different modes allow you to transfer your Unreal scene back to iClone for repositioning. High Performance Crows Scene Production: Grouped animated characters in iClone can be full-frame recorded into Unreal Engine sequence files.Ģ Ways Data Link - Watch More Whether you want your character to interact with the scene or simply try to position your character in the right place, you’ll benefit from the scene transfer feature thanks to the power of 2 ways data link.Supports Recording Live-Linkable Items including Character Animation, Facial Performance, Prop Animation, Cameraworks, and Light Animation.Live Link Timeline Sync, provides Lossless Frame-By-Frame Recording.With iClone starting to support timecode recording, we make sure your data always sends out in full frame, no matter what your device performance is. The worst-case scenario when it comes to traditional Live Link is frame dropping when recording a live data stream, especially when there are multiple animated objects in a scene. Release Note : iClone 8, iClone Unreal Live Link 1.1v. Here’s the release note for iClone 8 and iClone Unreal Live Link 1.1v. That brings us to the 3 main features that will provide greater freedom, flexibility, and reliability than ever before. With this upgrade, we aim to enhance the users' experience from making animations to recording motions. Following the buzz of iClone 8’s release in May, the iClone 8.1 update also comes with the iClone Unreal Live Link 1.1v, and the Motion Director React to Surface.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |